Saturday, February 04, 2006


Admiral's Advice: Defeating the Vaygr

OK guys, if you're Hiigaran and you want to kill a vaygr CPU (or a whole map full of them), here's all you need to do:

Resourcing comes first: Your goal in this game is really to be the resourcing king, killing the other players is just added fun. Don't even think of attacking a CPU until you've played for at least an hour and a half. Don't worry, your game should be over by two hours.

Pick and choose: Don't build all types of units. Recognize what roles you need filled (anti-fighter, anti-frigate, anti-capital) and pick one type of ship that can handle that role. Only research upgrades for those ships. Don't bother with the rest of the tech tree, its just a waste of money, especially early on.

Play defensive: What do you want early on? Would you rather have 8 flak frigates or 48 gun turrets? Which will defend your base better? Turrets are a must for a Hiigaran player mostly because they don't affect your population cap much. In the late game, all the frigates in the world don't have a chance against a wall of 20-40 ion turrets. You shouldn't build any units except resourcers and turrets until your first population cap upgrade, and then you should go straight to ion destroyers and ion turrets.. after you build 1 carrier, of course. Let the carrier take over your harvesting operation, salvage harvesting and platform controllers from the mothership and replace them by more useful modules.

Reasearch, reseach, research: How do you win? Is it by getting that battlecruiser out 45 minutes into the game? Of course not. If you rush for battlecruisers, or any other particular unit, you'll neglect other upgrades that are absolutely essential to your survival. You want to establish a pattern of research that gives you good results. Typically this means researching harvesting upgrades first and asap, defensive upgrades next, then fire upgrades, and finally new ships. Only deviate from this routine when you can up your population cap, when the ion destroyer becomes researchable, and when the shipyard/battlecruiser become researchable.

All you really need is the Mothership: This strategy is unique to this mod. In the late game, the fully upgraded mothership can kill every single thing on the map all by itself. If you have other units at this point, well thats just a bonus for you! The AI is not smart enough to target the mothership ion cannon with its anti-subsystem fighters, so no worries for you.

Remember, its a CPU: AI is AI. Its not going to outwit you, so don't worry about it coming up with some ingeneous plan to kill you off. The best AI players build a disproportionate number of marine frigates and start a perpetual frigate assault against you. This is one reason platforms are useful, they can't be captured! If you make it to the late game, following these strategies, you've won!

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